Wednesday, March 30, 2011

Review - Hunter's Run by George R.R. Martin, Gardner Dozois, and Daniel Abraham



There are a number of interesting things going on in this story. I'll try to explain without causing any spoilers.

1. Our hero is a jerk.
2. Interesting, sympathetic aliens who are neither cute nor cuddly.
3. Human civilization in the background is Hispanic/South American, not your standard issue white bread.
4. Interesting identity bending.

Suffice it to say that #2-4 managed to keep me reading in spite of #1.

From a writer's point of view, this story is all about carefully choosing what to explain to the reader, and when to explain it, and how to do it without bogging down the hunting aspect of the plot that's keeping the whole thing moving. At the same time, the hero is coming to grips with things that he never expected to. Can't say much more without spoiling it for you, though.

The ending was a little... soft, in my opinion, but I'm not complaining too much. Still recommending it.

Retro tie-in: The hunting aspect made me fondly remember two anthologies I read many years ago. They probably qualify as "vintage" SF if not "classic" by now... Men Hunting Things and Things Hunting Men. Pulpy, fun, old-school SF.

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